Minyeong Jeong
Email: minyeong@proton.me | Phone (+82) 10-2719-1033
I am a Graphics Researcher & Programmer specializing in VFX-ready facial animation rigs, 3D/4D scan systems, and photogrammetry-based reconstruction. Extensive hands-on experience ranging from hardware to software, covering C++, JavaScript, Linux, Python, OpenGL, Maya MEL, and PCIe device programming. Experienced in a broad range of research and development fields, including both traditional algorithms and machine learning.
Portfolio
I researched and implemented a VFX-ready, performance-driven facial rig with machine learning models trained on 4D scan data
From Jan 2025 ~ Nov 2025 Built a 4D scan system for facial animation from the ground up with machine vision cameras and developed its operating software
Following is a result of 4D scan.
I also created a Maya plugin, using AI models, that enables matchmove artists to automate character rig matchmation. For more information, you can check my paper (Deep Learning-based Monocular Matchmation Techniques Calibration Methods for VFX Production – Minyeong Jeong, Jaeho Im, Jaewon Song)
I made multiple in-house programs for Dexter Studios.
Created
a
performance capture tracking software
for robust facial marker tracking
Developed Linux-based
multi-camera control software to
operate photogrammetry rig