Minyeong Jeong

Email: minyeong@proton.me | Phone (+82) 10-2719-1033

My CVMy LinkedIn

I am a Graphics Researcher & Programmer specializing in VFX-ready facial animation rigs, 3D/4D scan systems, and photogrammetry-based reconstruction. Extensive hands-on experience ranging from hardware to software, covering C++, JavaScript, Linux, Python, OpenGL, Maya MEL, and PCIe device programming. Experienced in a broad range of research and development fields, including both traditional algorithms and machine learning.

Portfolio

I researched and implemented a VFX-ready, performance-driven facial rig with machine learning models trained on 4D scan data

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From Jan 2025 ~ Nov 2025 Built a 4D scan system for facial animation from the ground up with machine vision cameras and developed its operating software

Following is a result of 4D scan.

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I also created a Maya plugin, using AI models, that enables matchmove artists to automate character rig matchmation. For more information, you can check my paper (Deep Learning-based Monocular Matchmation Techniques Calibration Methods for VFX Production – Minyeong Jeong, Jaeho Im, Jaewon Song)

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I made multiple in-house programs for Dexter Studios.

Created a performance capture tracking software for robust facial marker tracking
Developed Linux-based multi-camera control software to operate photogrammetry rig